Thank you to our NGDC Season IV sponsors and supporters.
“Xsolla makes the tools that bring your games to the world.”
Aleksandr Agapitov, CEO, Xsolla
“We provide the business edge for the independent game developer so they can focus on making the games they want to make.”
Steve Escalante, Founder, Versus Evil
AWS Game Tech
“Build games using the most comprehensive and broadly adopted cloud.”
Eric Morales, EMEA Segment Leader, AWS Game Tech
“We’re on a mission to empower every person and every organization on the planet to achieve more.”
Satya Nadella, CEO, Microsoft
“We are confident that we can help you reach out worldwide.”
Xuan Jiang, CEO, WhisperGames
Plan of Attack
“We help organisations tell their story and generate the most value from their projects.”
Chris Clarke, co-founder, Plan of Attack
“Matchmade is an easy-to-use platform that brings advertisers and influencers together for targeted and measured campaigns.”
Heini Vesander, CMO, Matchmade
Nordic Game Ventures
“Investing in the games industry is evolving, but still very challenging, and requires unique contacts and skills.”
Erik Robertson, MD, Nordic Game Ventures
“Reward and empower your players with free charitable giving directed to charities and initiatives they feel passionate about.”
Jonas Eneroth, CEO & co-founder, Karmafy
“DDM delivers worldwide business expertise with a personal touch and a proven methodology.”
Joe Minton, President, DDM
“80 Level is the best source of valuable information about the gaming industry and its recent trends.”
Kirill Tokarev, Editor-in-Chief, 80 Level
About Nordic Game Discovery Contest
NGDC Season IV, June 2019 - November 2020
Joining the NGDC gives you a shot at getting your game discovered!
Building on fourteen years of organising successful games industry activities, including the annual Nordic Game conference and exhibition, regional funding programs, overseas networking events and other developer support initiatives, we introduced the Nordic Game Discovery Contest (NGDC) in 2016 - an exciting, competitive challenge where selected game projects are showcased live in pitch competitions at partner events across Europe.
Now in our fourth season, the unique NGDC format - instead of just pitching a game the traditional way, contestants compete live onstage in an entertaining round-based battle for points - continues to thrill participants and audiences alike.
How to participate: Are you developing, or have you already developed a game that deserves more attention than it’s received so far? Submit your game via one of our partner events on the Season IV tour (details announced before each qualifier via our newsletter – subscribe here – and on nordicgame.com), then prepare to pitch your game on stage – and maybe at the NGDC finals in November!
Get your game discovered • As a finalist, a shot at some great prizes • Meet potential partners and investors among the companies following the contest • Two full conference passes for NG20+ • Unlimited access to the NG20+ MeetToMatch system • A complimentary booth/table in the NGDC Season IV Finalists Expo at Nordic Game 2020 (NG20+), 25-27 November in Malmö, Sweden
The NGDC Season IV Tour Plan (2019-2020) includes qualifiers at the BIG Festival (26-28 June/Sao Paulo, Brazil) – Playcon/DELTA Summit (2-4 October/Ta’Qali, Malta) – GameDev Camp (25-26 October/Lisbon, Portugal) – Dev.Play (7-8 November/Bucharest, Romania) – GameRome (13-15 November/Rome, Italy) – GameOn (16-17 November/Vilnius, Lithuania) – LiU Game Conference (27 November/Linköping, Sweden) – Playtopia MGA (5-7 December/Cape Town, South Africa) – NM i Gameplay (Early January/Oslo, Norway) – Growing Games (25 February/Århus, Denmark) – Polar Bear Pitching (12 March/Oulu, Finland) – Devcom Digital (27 August/online) – Melbourne International Games Week (9 October (AUS)/online) – Guerrilla Game Festival (8 October/online) – and DevPlay (3 November/online).
Online Grand Finals: 25-27 November: Nordic Game 2020 (NG20+) - Malmö, Sweden
NGDC wild cards: Not attending our partner events? Fear not. Online submission for wild card seats in the NGDC finals opens each season after the partner event qualifiers.
The Nordic Game Discovery Contest Season IV is sponsored by Xsolla, Versus Evil, AWS Game Tech, Microsoft, WhisperGames, Plan of Attack, Matchmade, Nordic Game Ventures, Karmafy, DDM and 80 Level.
NGDC SEASON IV QUALIFIERS
More NGDC fourth season partner venues to be announced soon!
27 Jun: BIG Festival – Sao Paulo, Brazil
Pink Array won the NGDC Season IV kick-off with their game “Grashers” at the BIG Festival in São Paulo, Brazil.
4 Oct: Playcon/DELTA Summit – Ta’Qali, Malta
Yourun won the NGDC Season IV qualifier at Playcon in Malta on 4 October with their 2D arena shooter “Warshmallows”.
25 Oct: GameDev Camp – Lisbon, Portugal
Team Chronos won the NGDC Season IV qualifier at GameDev Camp in Lisbon, Portugal on 25 October with their 2D puzzler “Chronos”.
8 Nov: Dev.Play – Bucharest, Romania
Team FearLand won the NGDC Season IV qualifier at Dev.Play in Bucharest, Romania on 8 Nov. with their real-time stealth tactics game “FearLand”.
14 Nov: GameRome – Rome, Italy
Italian Omnisir won the NGDC Season IV qualifier at GameRome in Rome, Italy on 14 Nov. with their action fantasy game “Marble Garden”.
16-17 Nov: GameOn – Vilnius, Lithuania
German Hekate won the NGDC Season IV qualifier at GameOn in Vilnius, Lithuania on 17 Nov. with their their WWI first person horror game “Ad Infinitum”.
27 NOV: LiU Game Conference – Linköping, Sweden
Swedish Friendly Fire won the NGDC Season IV qualifier at the LiU Game Conference in Linköping, Sweden on 27 Nov. with their game “Plunder Pack”.
5 Dec: Playtopia MGA – Cape Town, South Africa
Unsigned Double Collective won the NGDC Season IV qualifier at Playtopia MGA in Cape Town, South Africa on 5 Dec. with “Freja and the False Prophecy”.
11 Jan: NM i Gameplay – Oslo, Norway
Loeding won the NGDC Season IV qualifier at NM i Gameplay in Oslo, Norway on 11 Jan. with their game “Last Days of Snow” (formerly “SNOW”).
25 Feb: Growing Games – Århus, Denmark
Ugly Duckling won the NGDC Season IV qualifier at the Growing Games pitch event in Århus, Denmark on 25 Feb. with their game “DramaQueen”.
12 Mar: Polar Bear Pitching – Oulu, Finland
Team Jolly Roger with “Interplanetary 2” won the NGDC Season IV qualifier at Polar Bear Pitching in Oulu, Finland on 12 March.
27 Aug: Devcom Digital
On 27 Aug., Happy Volcano from Belgium won the debut online NGDC Season IV qualifier with their game “You Suck at Parking” at Devcom Digital.
8 OCT: Guerrilla Game Festival
On 8 Oct., Open House Games won the NGDC Season IV online qualifier at Guerrilla Game Festival in Madrid, Spain with their game “A Tale of Paper”.
9 OCT: Melbourne International Games Week
DragonBear Studio with their game “Innchanted” won the NGDC Season IV online qualifier at Melbourne International Games Week in Australia on 9 October.
3 NOV: DevPlay
Bulgarian Blue Rose Games and their game “Azure Dawn” was the victor on 3 Nov. at DevPlay Digital in Bucharest.
4 NOV: #SwissGames NG20+ delegation
The NGDC selection committee chose #SwissGames NG20+ delegation’s participating studio Lukyantsev Company with “Wild Planet” as the last NGDC Season IV finalist.
4 Nov: NGDC Season IV wild card
Danish Bedtime Digital and their game “Figment: Creed Valley” were chosen by the selection committee as the NGDC Season IV wild card finalist.
NGDC GRAND FINALS, 25-27 NOV. AT NG20+ – MALMÖ, SWEDEN
27 Nov. at NG20+, Belgian Happy Volcano ultimately swayed the NGDC Grand Final judges for the NGDC Season IV Game of the Year title.